Valve has released a patch for its-still-in-works hero-shooter Deadlock, which includes a rather brilliant anti-cheat measure.
The new patch notes cover a pretty extensive list of tweaks and adjustments, as well as the introduction of a new hero called Mirage. But, the highlight by far is that aforementioned anti-cheat measure.
If you were feeling a little froggy-headed this morning, I am sure this particular patch note will make you hoppier.
You see, now when a player is rumbled for cheating in Deadlock, their opponents will be given the option ban them immediately, or… turn the wrong-doer into a frog for the rest of the match. And then, when the match is over and the frog has finished hopping all over the place, the cheater will still get banned.
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“The system is set to conservative detection levels as we work on a v2 anti-cheat system that is more extensive,” Valve wrote in the patch notes. “We will turn on the banning of users in a couple of days after the update is out. When a match is ended this way, the results will not count for other players.”
I promise this isn’t all croak and mirrors. You can see just how Deadlock’s current anti-cheat measure looks in action via the post below. Sorry, pal, but that’s no glitch. Be gone!
After an extended period of silence despite a wave of leaks and high-levels of player numbers which were available to the public, Valve officially revealed in Deadlock a very un-fanfare-y way back in August.
Since then, a Valve developer has given us all an extra peek at a prototype of Deadlock, which showed a rudimentary urban area, complete with placeholder assets such as those of Half-Life 2’s alien insectoid creatures, Antlions.