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I tried Ruben Amorim’s tactics with Manchester United in Football Manager, and the results were all over the place

I unironically think I’m pretty good at Football Manager. By this point, I really better be – I’ve been playing this game for anywhere between 200 and 400 hours a year, every year, since I caught the bug sometime around 2008. But then in each of those years I do always play as Manchester United, the team I support, and unlike the United of the real world, it’s easy enough to see things regularly going well with a bit of clever spending and tactical nous – in my last save, I just won the quadruple with United, alongside a full “invincibles” season in the Premier League.

If that all sounds like a bit of typical United fan bragging, however, worry not! A severe humbling follows.

After more or less ‘fixing’ the club – the task I set myself with each new game, and in doing so clearing all of the main challenges of my most recent save – I’ve been looking for a bit of a new spin to fill the void while we wait for FM25. Lo and behold, here’s real-world Manchester United finally agreeing to bring in a new manager, the widely admired 39-year-old Ruben Amorim of Sporting CP. The perfect new challenge has arrived. And so, in light of the excessive interest in how his teams play – and a wonderful 4-1 spanking of Man City in the Champions League earlier this week that deserves its own celebration – I thought I’d see how Amorim’s already famous 3-4-3 translates to United in the world of Football Manager.


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Part 1: Figuring out how Amorim plays

If you’ve been broadly plugged into the football world over the last week or so you’ll be fully aware that Ruben Amorim really likes to play 3-4-3. In fact, he’s only played with a standard back four – the default for the English Premier League – in his very first three games as a manager several years ago, before ditching it forever.

Unfortunately, that’s where my real certainty about Ruben Amorim ends. And in Football Manager, we have to go a lot deeper than just mere formations to get things moving. Where things get much harder is in interpreting how exactly that 3-4-3 works in practice.

First up, the research. I am shamelessly obsessed with football tactics, and so am happy to admit I’ve a few regular go-tos for full tactics nerd breakdowns, which are naturally where I started here.

One is a Manchester United podcast called Devils In The Details, run by Aaron Moniz and Kees Hemmen – a pair of young, yet also enjoyably world-weary data analysts who support the club. Another is the handful of Twitter ‘tacticos’ that regularly cover United: a well-known blogger who just goes by Harrison (or @htomufc); and Varun Vasudevan, who runs another account and personal blog called The Devil’s DNA. There’s also Third Man Runs, another excellent, non-Manchester-United-specific tactical blog that wrote a three-part series on Amorim’s ‘game model’ with Sporting in April earlier this year. And lastly there’s The Athletic, which has frankly rinsed the news of Amorim’s arrival with a tidal wave of articles from United experts such as Carl Anka, analytics gurus such as Ahmed Walid, and tactical historians including Michael Cox on how he plays and whether it’ll work in the Premier League. (Short answer: maybe – but we’re not here for short answers!)


Annotated screenshot of Sporting's 4-1 victory over Man City, with annotations about wing backs.
A sample of Carl Anka’s analysis for The Athletic. | Image credit: Carl Anka / The Athletic

Here’s the issue: as you might have guessed, everyone has a slightly different idea of how Amorim’s teams tend to play. Some describe his ‘build-up phase’, where teams move into a specific shape during situations like goal kicks to help them get past the opposition team’s own structure, as a kind of 4-2-2-2. Sporting’s wing backs drop back, the central centre-back of the three pushes up into midfield, one of the two central midfielders pushes up, one of the two players behind the striker pushes up again (fellow tactics nerds would recognise this as forming what’s called a ‘box midfield’ to overload opponents who typically only have up to three players defending the middle – this one’s actually a kind of double-box, but let’s not sweat that just yet). Others describe a 3-4-2-1, where the back three and two midfielders stay closer to their original positions. Out of possession, it’s the same: most describe an intense high-press, potentially leaving risky gaps in midfield.

But actually watching Sporting myself only makes things more complicated: against City earlier this week, Sporting played on the break, sitting into more of a back five shielded by three densely packing the midfield, one in front of them, and a lone striker, more like a 5-3-1-1. After the match, Amorim even came out and said United “can’t play as defensively” as his Sporting side has once he takes over.

As for how this works for Football Manager? My main takeaway at the moment is that this is going to be a headache.


Part 2: The setup

It’s time to settle on a plan. What’s clear – and what many of these genuinely brilliant tactical analysts agree on – is that Amorim is actually highly adaptable from one game to the next, despite being rigid in his overall reliance on a 3-4-3. Sometimes his teams focus on short passes through the middle of the pitch to get the ball forwards, using that box-shaped overload of central midfielders to bait the opposition into pressing, a bit like Roberto De Zerbi’s Brighton last season. Other times, they use quick interplay down the flanks, relying on the wing backs heavily. Others they actually go quite direct, over or around the opposition’s defensive line to their hugely prolific, channel-running Swedish forward Viktor Gyökeres.

Translating that adaptive style to FM is going to be a challenge. Football Manager is excellent at recreating a specific tactical approach, but it struggles, perhaps naturally, when it comes to one based on in-game contingencies, or that automatically adapts to your opponents. Navigating that turns out to be the biggest challenge of all.

To start off, I set things up with the quickest possible method of diving into a close-to-realistic part of United’s season. In lieu of a sparkly new FM25 database from official scouts, I download a community mod from a pair called TheNotoriousPr0 and FMTU, which gets FM24’s database as close as possible to the starting point of the current season. Despite us technically starting in 2023 here, we at least have all of summer 2024’s transfers and a few attribute updates for the youngsters.

I opt to jump into the save with pre-season partially underway to save some time, but still give me a few weeks to give the players some tactical familiarity. I turn opening window transfers off, skip my usual backroom staff overhaul, ignore my scouts’ many (justifiable) reports on where the squad can improve, and skip the opening press conference. I’ve never done this before, and it turns out this makes a lot of digital journalists default to thinking I’m some kind of arrogant chancer, but otherwise does nothing of consequence here – thankfully I won’t be around long enough for the inevitable ‘sack the manager’ campaign. My goal is to get the squad semi-familiar with the tactics, play a few games, and see how we get on.


FM24 screenshot showing the tactical setup screen for in-possession
Image credit: Eurogamer/Sega

On to the tactics, at last!

We’ve talked about overall shape, but now it’s time to get really granular. I start with a basis of the Vertical Tiki-Taka preset, which feels like the most ‘Amorim’ option, emphasising fairly short but forward-thinking passing through the centre of the pitch. (The wing back interplay, I tell myself, is something players will naturally end up using because the wing backs are likely to regularly find themselves open. I’m sort of half-right, but more on that later.)

There are a few bits of tinkering to sort though: we go for whipped crosses to work with Hojlund’s pace and physicality against unsettled defences; I stick to underlaps rather than overlaps to try and get the two attacking midfielders of that front three running beyond the ball into the box; I choose to ‘trap outside’ with the press, as typically Amorim’s sides like to funnel opponent attacks down the flanks and press them there with the numerical advantage; and I choose ‘be more expressive’ to give players freedom to problem-solve, in the hope of emulating some adaptability.

Now for the personnel. Most visualisations of Amorim’s tactics set the team up with three centre backs; two wing backs ahead of them – making it a back three by default rather than back five – then two central midfielders; two central attacking midfielders, or ’10s’; and one centre forward.

Immediately we have issues. Rasmus Hojlund is an almost perfect match for Gyökeres, with an Advanced Forward role here, Onana is great for the Sweeper Keeper role, Bruno Fernandes is obviously one of the 10s and Ugarte, who played under Amorim at Sporting previously, naturally is one of the midfielders. Everywhere else is a question mark, but let’s run through the decisions quickly.

Astonishingly, Luke Shaw is actually fit for my first pre-season game, though Malacia is out for months longer than I have to spend here. So as the only fit left-sided defender, Shaw goes in at left wing back and Mazraoui, slightly more technically proficient than Dalot, goes on the right. I am worried about depth here. (Spoiler: I am right to worry.)

In defence, the options most experts have suggested are the left-footed, progressive ball-player Lisandro Martinez at left centre back, the hulking De Ligt in the middle, and the young Leny Yoro, adept beyond his years at covering wide spaces, on the right of the three. So that’s what I start with here.


FM24 screenshot showing a tactical setup screen showing individual player instructions
Image credit: Eurogamer/Sega

This is also where I decide to get a bit fancy. The idea of a centre-back forming part of the midfield ‘pivot’ is fun to me, and I’ve seen some analysis that Amorim occasionally has his left centre-back, Gonçalo Inácio, do that rather than the usual central one, which is rather unorthodox on top of an already very on-trend move. Inácio is a very similar player to Martinez – weaker at defending channels; excellent on the ball – and Amorim does this to protect him from that channel defending while getting the most out of his on-ball ability. So, galaxy brain moment, let’s have Martinez invert from the left, using the Libero role, just like Inácio.

In midfield, the clear best choice for a real-world partnership is energetic destroyer Ugarte alongside the more forward-thinking wonderkid Kobbie Mainoo, which makes sense to me. Eriksen is a better, more creative passer but too old and flimsy to rely on frequently; Casemiro has similar issues with creaking legs, but is a nice rotation option for Ugarte; Mason Mount I judge to be an attacking midfielder for now, as he is in the real world. And that’s really all your options.

Ahead of them is where it gets really interesting: Fernandes goes in one spot, and Hojlund’s up top, leaving the left sided attacking midfield position. So who out of Marcus Rashford, Alejandro Garnacho, Mason Mount, Christian Eriksen, Antony, Amad, and Joshua Zirkzee takes the other place in attacking midfield?

Aiming to stick with what most analysts expect the real Amorim to do, I go with Marcus Rashford. He’s very loosely familiar with the position, according to FM, and so I get him retraining as a Shadow Striker pronto, and attempt to set him up here as a runner from deep who often joins Hojlund on the last line of the opposition defence as part of the 4-2-2-2 in possession. As it turns out, this is one of many, many mistakes I made with this starting line-up.


FM24 screenshot showing two teams walking out of the tunnel
Image credit: Eurogamer/Sega

Part 3: The experiment begins with a wobble

Five minutes into our first friendly against SK Rapid (a team I have, with apologies, genuinely never heard of), we are 1-0 down. We go on to lose 3-2, only mustering about 0.43 expected goals (xG) to their 1.56. In other words, they had better chances and finished them well, while we did very well to even score twice. Hojlund looks dangerous and Fernandes got a goal and an assist, which is good! Everything else looks very bad.

What else is very bad? Luke Shaw is injured, about 35 minutes into the first friendly of pre-season. With backup Tyrell Malacia still 3-4 months away from recovering from the same long-term issue that plagues him in real life, we’re now without a recognised left wing back in the squad. Time for plan B, something a few pundits have mooted as an option since both Shaw and Malacia are injured here in the real world too: Garnacho at left wing back.

The issue here is, according to FM24, Garnacho cannot play left wing back. He has such little familiarity with the role that if you put him there, because of the way FM positions work, the star rating that indicates his general effectiveness drops to an unusable 0.5 out of five. So, time for what is effectively plan C already: we change the formation a bit to have two wide midfielders rather than wing backs. They won’t defend as much, but we should be dominating possession anyway! It’ll be fine. Plus, this looks more like 3-4-3 on paper, so I will pretend that counts for something despite knowing it absolutely does not.

The next friendly, against another minnow, I tinker a bit. I decide to try a slightly more direct approach to test out one of the other interpretations of Amorim’s style, and it goes a little better with a 4-2 win. But I still don’t like conceding two goals against a small side, and also having such little control of the game as a result of my players regularly gambling on more ambitious longer balls.


FM24 tactics screen showing a 3-4-2-1 formation
The not-so-settled first choice 11. | Image credit: Sports Interactive / Eurogamer

The third, against Bayern Munich, we win 3-1. I’m trying not to get too excited because it’s just pre-season, but this is looking promising – this squad is absolutely not good enough to beat Bayern Munich 3-1. I’d tinkered again here, going back to a shorter style but a bit less central so we could use the wing backs a bit more, and this one feels like a winner.

Friendly number four, against Bundesliga strugglers Wolfsburg, brings me right back down to Earth, as we get clearly beaten 2-0. I did say we shouldn’t get too excited, I just didn’t listen to myself.

Finally, with a Community Shield game against Man City, a rapidly building list of injuries (accurate), and a somewhat chastening pre-season run of inconsistency under our belt, it’s time to start the season.

After a lot of tinkering, I decide to, a) not panic and stick to broadly the same tactics, in part because the players really need to start building some familiarity; and b) I settle on my starting 11. Mazraoui fills in for Shaw on the left. Maguire has come into the middle of defence by now and De Ligt pushed out to the right, after a terrible run of games from youngster Yoro (he’s only 17 in this save, and very raw; time to take the lad out of the spotlight for a bit). I’ve pulled in Casemiro next to Ugarte as a deep-lying playmaker to shore up central midfield and avoid overplaying young Mainoo. And I’ve stopped the Libero experiment already, after getting caught out a few too many times on the left. Let’s save the fancy stuff for when we’ve got a bit of momentum.

As an aside: FM has done well to introduce some great rotational play to allow for setups like this, but this one doesn’t quite work. There’s no function to get your central defender to step to the left to fill the left defender’s vacated space when they move forwards as a Libero. Thankfully, there’s a (sort of) workaround anyway. Instead of a left-sided Libero, I use Maguire as a classic ball-playing defender in the middle.

There’s an extra bonus here too. A lot of analysts point out that from goal kicks, Amorim’s back three do something unusual. Typically, in real football, the central defender would go to one side, the wide defender on that side pushes further wide, and the back five sort of shuffles along to look like a typical back four, with one wing back pushed up to the midfield. But often Amorim’s central defender stays in the middle instead, pushing forward a bit. A quirk of Football Manager is that Maguire naturally does this when set up as a ball-playing defender in the middle, so we’ve sort of hacked an Amorim-ism already.

The results are… good?! City are kept largely quiet, with just one big chance, from a highly dubious penalty that Kevin De Bruyne naturally smashes into the net. We win 3-1 and we’re good value for it, well ahead on (non-penalty) xG at the end of the match and also, miraculously, dominating possession against Pep Guardiola’s side. And this game was semi-competitive as well, being the Community Shield. Technically, we’ve just won our first trophy. After a very wobbly pre-season, suddenly things are looking up.


FM24 screenshot showing the post-match podium celebration after winning the Community Shield


FM24 screenshot showing the post-match xG screen, where City have a slightly higher score to United based on one penalty and little else

Image credit: Eurogamer/Sega

Part 4: The experiment continues to wobble

The first game of the Premier League season, away to Tottenham, we lose 3-1. Despite sticking with the exact same lineup and tactical settings that beat a vastly superior side, we barely scrape two shots on target, for an xG of 0.36 to Spurs’ 2.6, and despite having 63 percent possession for the game we are ultimately played off the park.

It’s too early to panic yet, I tell myself, not entirely believing it. The thing with FM is it takes a lot of time for players to learn tactical systems properly. Teams get a boost to stats like their Vision from getting along well with each other, for instance, while tactical familiarity requires a lot of specific training and game time – more than a few pre-season games can afford. Currently these boys are playing like strangers. True to real life, but Amorim’s got to find a solution to that.

Our next game, barely a few days later, is against Chelsea at home. I schedule some Team Bonding sessions in training and double up on the tactical focuses, but not until after this match will they really start to have an effect. We win 5-0.


FM24 post-match xG screen showing a deserved 3-1 victory for Spurs
[Mourinho-removing-headphones-dot-jpg] | Image credit: Sports Interactive / Eurogamer

I will be honest: right now, I have no idea what’s going on. Why are we easily beating the good sides and struggling against Spurs? This might make sense if, say, I’d gone for the 5-3-1-1 Amorim used against City in real life, as a kind of counter to these high-possession, high-talent sides, but I didn’t. I’m trying to beat these guys at their own game, and I’m winning.

Until I’m not. The season continues like this. Win a game, lose a game, on and on. A loss to Fulham. A win in the Europa League. A loss in the league again.

Meanwhile, most of my players are struggling for any consistent form. Marcus Rashford, one of the best players in the squad on FM but still out of position here, is averaging a match rating of a dreadful 6.3. I’ve got no left wing-backs, and every time I play with a midfielder there instead, like that Garnacho experiment, or Antony, or anyone else who can kick a ball, we get hammered down that side. Against smaller teams, we’re controlling possession. But I’ve realised we’re just getting torn apart on the break ourselves – effectively the plan Amorim used against City in the real world is being used against my virtual Amorim in FM. It’s time for a rethink.


Part 5: Revelation

This is where the first big revelation hits, and it’s really something I should’ve considered earlier. Football Manager tactics are less about setting up in what looks the same as real life, as they are about getting teams to work in the same way as real life. This is the lesson learned from that Maguire trick in keeping him central from goal kicks – just one that took far too long to set in. There are a few tweaks I make which suddenly and quite dramatically work.

One: with high stats for Teamwork and Work Rate, but pretty mediocre attacking ones, Mason Mount’s best role in Football Manager is in central midfield, not attacking midfield, and he immediately scores when playing as a box-to-box midfielder in that new position. Good.

Two: I should really have looked at how Amorim’s in-game Sporting CP play in Football Manager, to see how Sports Interactive’s own scouts have translated his model to the game. And surprise! In FM, they play with two wingers rather than two attacking midfielders. Suddenly I’ve got a role for Marcus Rashford that he actually understands. Using him as an Inside Forward but still giving him specific instructions to stay narrow effectively gets him into the exact same positions as before, only with a role and ‘official’ position that he fully understands.


FM24 screenshot showing Ruben Amorim's in-game Sporting formation


FM24 screenshot showing Ruben Amorim's in-game manager attributes

Image credit: Eurogamer/Sega

This also opens up a role for Joshue Zirkzee, who I think would work very well as one of the two attacking midfielders in real life, but can’t play there at all in FM. Instead, I plonk him into the central striker role, rotating Hojlund out for a break, but this time set Zirkzee as a deep-lying forward with a support duty. Zirkzee dropping deep and Rashford darting into the space he vacates is a winning combination, the two combining nicely for a goal.

Three, and really the one that brings it all together: Amorim’s whole thing is adaptability, but as I mentioned earlier, because of how Football Manager works, we’re only playing one quite rigid way.


FM24 screenshot showing a tactics tooltip that mentions "the roles selected are far from suitable and do not work well together"
The world’s most passive-aggressive tooltip. | Image credit: Eurogamer/Sega

Until I realise that, actually FM does sort of have an answer for this. I rework our tactics to have a ‘balanced’ passing style rather than short, and more balanced width as well. The thing about these passing style sliders with Football Manager is that it’s easy to fall into reading them as specific parameters for pass lengths that you’re setting your team: setting the slider to short means they will only play short passes; direct, at the other end of the scale, only long ones; balanced only medium-length ones.

But actually, it’s about probability. Balanced doesn’t mean mid-length passes, it means a mixture of passes. This is exactly how Amorim’s side plays – at least from the little I’ve watched, and the awful lot I’ve been told. Sometimes they play short, sometimes they go long, sometimes they do a bit of both. They adopt the approach that helps them beat the opposition at hand. I put all this into practice and what happens?


FM24 screenshot showing the in-match tactics screen with a lop-sided 3-4-1-2 formation


FM24 screenshot showing the in-match tactics screen with a lop-sided 3-1-3-2-1


FM24 screenshot showing the post-match xG screen and a lop-sided formation

A sampling of a few more weird formation experiments and emergency mid-game measures. | Image credit: Eurogamer/Sega

Four wins on the trot. We’re six points off first place in the league after nine games, comfortably beating opponents on xG, top of our Europa League group – and still playing without a recognised left-back.

How many lessons can we take from this about how Amorim’s Manchester United might play in the real world, then? Probably not many. Football is complicated – even more complicated than Football Manager – and there’s no telling how Amorim might adapt to the Premier League, who might get injured (beyond lots of left backs), and honestly, who he’s even going to pick to play where. A fun twist here: I loaded up a save I had from half-way through my invincibles season, with a stellar squad that, would you believe it, I’d also tinkered with a very similarly 3-4-3 formation with just to mix things up a bit after we won so much.


FM24 screenshot showing an xG chart with United dramatically higher than Fulham


FM24 screenshot showing an in-game moment where Chelsea score

With my invincibles save, things quickly return to an inverted kind of chaos. Fulham get the 2-0 battering they deserve; now Chelsea are giving me trouble. | Image credit: Eurogamer/Sega

Short of a left wing back, you say? May I present Theo Hernandez, who gets three assists in his first game. Josko Gvardiol, now at City in the real world, is the perfect left-sided channel defender. Jamal Musiala slots into one of the attacking midfielder roles (sorry Rashford) and some guy called Jude Bellingham takes the box-to-box role in midfield. Ugarte is also here in this save because, I cannot emphasise this enough, Ugarte is a monster in Football Manager – I’d signed him last year for my United before he joined the real one.

There are more experiments and more tinkering. I try using the two deeper midfielders as defensive midfield positions, which works quite nicely. I try going back to wider wingers instead of attacking midfielders, and setting the side up to counter attack. Like most of this whole experiment, mix results continue.

So, not too many lessons beyond real life, beyond “please sign a left wing back Manchester United”. But how many lessons can we take about Football Manager? Actually, for someone who once thought he knew a lot, quite a few.

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