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Guerrilla Games co-founder developing European game engine to rival Unreal and Unity

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Guerrilla Games co-founder and former Epic tech director Arjan Brussee is working to build a new game engine as an “European alternative” to US-centric engines like Unreal and Unity.

Speaking to De Technoloog, Brussee – who also co-founded Boss Key with Cliff Bleszinski – said “The Immensive Engine” will provide more choice to studios looking for development engine options outside the US.

“No one is currently making an engine that is fully European-hosted, built by Europeans, and complies with European rules and guidelines,” he said, as transcribed by VGC

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“Creating usable 3D worlds is becoming increasingly important, certainly for purposes other than just gaming.”

Brussee is also integrating AI from the ground up, pointing out that engines like Epic’s Unreal were “made for and by people who have to click through a menu with a mouse. If you want to change something, it has to be done for the entire engine”.

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“The rise of AI means that we need to approach the development of this kind of crucial software differently. As an old hand with a vision of how things should work, I see opportunities there.

“If you are smart and know how to put a good framework of AI agents to work, you can do the work of ten or fifteen people.”

Though the use of AI remains divisive with players, game companies – including Krafton, Square Enix, EA, and more – have invested heavily in the new tech.

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