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GTFO and Den of Wolves developer 10 Chambers confirms “large number” of layoffs, including “several of the studio’s co-founders”

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Within hours of co-founder and chief development officer, Hjalmar Vikström, announcing his departure to make “way smaller games”, GTFO studio 10 Chambers has undertaken a “significant restructuring of the studio, impacting a large number of roles, including several of the studio’s co-founders”.

As spotted by Game Developer, several of the developers affected by the cuts shared

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their news on LinkedIn, after which the studio issued a brief statement confirming the “unfortunate” roles cut by the restructure.

Den of Wolves – Community Hands-On Trailer.Watch on YouTube
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“We can confirm that we’re taking a hard look at how we work and how the studio is set up, so Den of Wolves can become the game it deserves to be. This unfortunately means a significant restructuring of the studio, impacting a large number of roles, including several of the studio’s co-founders,” the studio stated.

“We recognise these changes are difficult, and we’re approaching them thoughtfully. Out of respect for everyone involved, we won’t comment on individual situations.

“We remain focused on the vision of Den of Wolves. Ulf Andersson and Simon Viklund remain fully committed to the game and to leading the studio forward. When we have more concrete news to share, we’ll do it through our official channels.”

It’s unclear which, if any, of the team’s original nine-member team remain.

We last had an update on Den of Wolves back in December. A teaser showcased a little bit of the pre-heist stealth gameplay, as well as live firefights and mechanical Sentinels wiping out the squad.

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